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Maquette: PSX2 Run Like Hell "Nick Conner"

This is a set of pics from my very first maquette that I made for a PlayStation 2 game I worked on called Run Like Hell (RLH). One of the challenges I had was that I wanted to use a more natural hand position with slightly open fingers, which is twice as hard to do as a closed fist I discovered! I usually sculpt from the skeleton and muscles up to clothing when doing human characters, and though it takes a little longer, it seems to help me have fewer revisions, ultimately saving me time due to good planning.

Even so, this was my very first maquette, done in 2000, so I have learned a lot since then and significantly improved over the past 18 years.

Maquette: PSX2 Run Like Hell "Nick Conner"

Maquette: PSX2 Run Like Hell "Nick Conner"